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25 years later, Xbox is trying to reinvent itself again

Xbox logo on a graphic green background.

Microsoft has spent the past 25 years trying to shake up the game console market. The original Xbox, which launched on November 15th in 2001, took on an industry dominated by Sony and Nintendo. Twenty-five years later, Xbox finds itself in a similar position. It's not starting from scratch this time around, but to reach another 25-year milestone, it needs to do something radically different.

The original Xbox was radically different. Born out of a fear of Sony putting a PC in the living room, Microsoft built its first game console around familiar PC technology. A custom Intel Pentium III processor powered the original Xbox, alongside an Nvi …

Read the full story at The Verge.

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Microsoft’s DLSS competitor is out for the Xbox Ally X and works in handheld mode

The Xbox Ally X. | Photo by Amelia Holowaty Krales / The Verge

Microsoft is now rolling out Automatic Super Resolution (Auto SR), an upscaling technology that competes with Nvidia's DLSS, for the Xbox Ally X, Xbox Ally X20, and select Windows Copilot Plus PCs, the company announced today. Auto SR is also getting some new features alongside this official release.

In April, Microsoft started testing Auto SR on the Xbox Ally X, but you could only use it while docked. The full release of Auto SR announced today now works while you're playing handheld and running on battery, and it also supports games running at 1080p. Microsoft does note that playing in handheld and at 1080p might lead to performance that …

Read the full story at The Verge.

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GTA VI will be available on Xbox Cloud Gaming for Xbox One consoles

Cover art for Grand Theft Auto VI.

Rockstar Games is making Grand Theft Auto VI available on Xbox Cloud Gaming when it launches next week. While you'd normally assume that would mean Grand Theft Auto VI would be available to stream on phones, PCs, the web, Xbox consoles, and even TVs, it appears to be restricted to just Xbox Series X / S and Xbox One consoles.

That does mean that anyone with an older Xbox One console can stream Grand Theft Auto VI instead of having to upgrade to a PS5 or Xbox Series S / X console to play. Rockstar notes that Xbox Cloud Gaming will use the Xbox Series S graphics settings to stream to Xbox consoles.

Xbox's own announcement blog post only men …

Read the full story at The Verge.

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Xbox overhauls its PC, web, and cloud apps with a faster design

A view of the new Xbox PC app showcases various titles, including Grand Theft Auto VI.

Microsoft is unveiling a new Xbox PC app that launches "up to 60 percent faster" than before, with an overhauled design to match new updates to Xbox Cloud Gaming on the web and smart TVs. Xbox Insiders will be able to start testing the updated Xbox PC app today, and the updated Xbox Cloud Gaming interface will start rolling out over the next few weeks.

Ever since Microsoft launched its Xbox Ally handheld devices last year, it was clear the Xbox PC app still needed a lot of work to feel more like an Xbox console experience on Windows. Microsoft has greatly simplified the app now, with a design that no longer feels like you're clicking a mous …

Read the full story at The Verge.

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Xbox previews two new ways to control cloud games

Illustration of Xbox and play logos

I revealed yesterday that the new Xbox Nano controller supports a Wi-Fi connection directly to Xbox Cloud Gaming, and now Microsoft is making it official today. Two new Xbox previews will let players try out using a phone as a controller on smart TVs, as well as cloud connect on the Xbox Nano to connect directly to cloud servers.

"Instead of a Bluetooth connection to your TV, cloud connect uses your Wi-Fi to connect directly to the cloud server running your game," says the Xbox team. "That can help reduce input latency, so gameplay may feel more responsive."

Players in the US will be able to preview the new cloud connect option for the Xbo …

Read the full story at The Verge.

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The Xbox Nano has a hidden cloud secret

An Xbox Nano controller is shown in front of a television screen that shows the controller is ready to connect to Xbox Cloud Gaming.

Microsoft is about to launch its new Xbox Nano controller tomorrow, and the tiny device has a little secret. The Nano can connect directly to Xbox Cloud Gaming over Wi-Fi to improve latency. It's a feature Microsoft hasn't officially announced yet, but one I've been anticipating since the Xbox Nano leaked earlier this year.

The Nano will be able to connect directly to Microsoft's cloud servers to reduce latency, much like how Google's Stadia controllers used to work. This new cloud connect feature for the Nano is being privately tested on the new Xbox Cloud Gaming website, and it will require you to pair the controller over Wi-Fi to Microso …

Read the full story at The Verge.

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Xbox’s smallest-ever controller is surprisingly comfortable

A pair of hands holding the Xbox Nano controller.

Even though I knew Microsoft's new Xbox Nano controller was tiny, I still gasped when I unboxed it a few days ago. The compact controller is small enough to slip into a pocket unnoticed, and it has been designed specifically for younger people, or for anyone with smaller hands.

I'm not young, but I do have small hands, and I've been surprised at how comfortable the Nano is during gaming sessions. At just over 5 inches long, almost everything on this controller has been shrunk down somehow. The ABXY buttons are ever so slightly smaller than a regular Xbox controller, and the thumbsticks feel like miniature versions. Microsoft hasn't changed …

Read the full story at The Verge.

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