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The next-gen Xbox won’t cost you $1,800. It can’t. Can it?

23 October 2026 at 01:00
A close-up of the Xbox Elite Series 2 controller, showing its matte black finish.
An Xbox Elite controller. | Photo by Antonio G. Di Benedetto / The Verge

Fortune dropped a bombshell report on the future of gaming this week. According to the publication's Microsoft insiders, the next Xbox is projected to cost between $1,200 and $1,800 when it arrives in 2028.

My first reaction: The next Xbox is dead on arrival. It's DOA.

My second thought: Microsoft knows people won't pay that much. It couldn't possibly charge that much money if it wants next gen to be a success. "I wouldn't release it at all," former Microsoft exec Mike Ybarra recently said.

My third thought: Didn't Microsoft already say out loud that it knows people won't pay that much?

Read the full story at The Verge.

Xbox Reveals Cloud Gaming Launch Pricing Tiers

22 October 2026 at 14:53

One of the many changes arriving at Xbox this year is a new approach to cloud gaming and it looks like the team is ready to test out the first paid tier access to the the service for users who don’t have a Game Pass subscription.

All Xbox Cloud Gaming Introductory Price Tiers

A new update for Xbox Insiders offers the first look at how expensive access to Xbox Cloud Gaming hours is going to be for users who are not Game Pass subscribers. This preview gives XBOX Insiders who do not have an active Game Pass subscription an early look at the new option before it rolls out more broadly in November.

During the preview, Xbox Insiders can purchase cloud playtime, stream games on supported devices, and share feedback to help us continue improving the experience.

Cloud playtime is available to Insiders at introductory launch pricing:

  • 10hrs for $3.99
  • 25hrs for $7.99
  • 50hrs for $11.99

According to the announcement, Cloud playtime packs provide an ad-free cloud gaming experience, including shorter wait times, high-quality streaming, and playtime that remains available until it’s used.

This new options adds on to the previous test that allowed Xbox Insiders can also try cloud gaming for free with ads, giving players another option for accessing cloud gaming without a Game Pass subscription.

Gamers should definitely take note that these pricing tiers are described as β€œintroductory launch pricing.” That seems to suggest that the final prices may be higher once the feature becomes available now widely outside of the Xbox Insiders community of testers.

Additionally, many Game Pass subscribers are still waiting to find out when unlimited Cloud Gaming access is going to be removed from the Game Pass Ultimate subscription tier. The announcement about this change explained that the update would impact a very small number of gamers, but there was still some negative reactions to the change on social media.

Be sure to check back soon for lots more Xbox news and updates.

The post Xbox Reveals Cloud Gaming Launch Pricing Tiers appeared first on VICE.

Cyberpunk 2077’s update for Edgerunners 2 brings mods to PS5, Switch 2, and Xbox

21 October 2026 at 20:39
Cyberpunk 2077 animated-style promo image for the 2.5 update and edgerunners

Cyberpunk 2077 is getting a big new 2.5 update that, among other features, brings cross-platform mod support to consoles and content inspired by the new season of the Cyberpunk: Edgerunners anime on Netflix. There's a lot to unpack in the full patch notes.

The Edgerunners-specific content includes a new side quest, a gear set based on the character Weak Kingsley, and a new radio station that plays Cyberpunk: Edgerunners music.

Even if you haven't seen the show, the update also adds a Double Trouble perk option that allows dual-wielding of pistols and revolvers, plus a Richard Night-guided tour of the city side quest, and access to a …

Read the full story at The Verge.

Xbox mandates a four-day return to office

21 October 2026 at 20:31
Vector collage of the Xbox logo.

Microsoft asked its employees to return to the office three days per week last year, and it's now upping this requirement to four days a week for most Xbox employees. An internal memo, seen by The Verge, describes the change as a "need to create more opportunities for people to work together" after feedback from Xbox employees.

"Starting February 1st, 2027, Xbox employees in Puget Sound who live within 50 commuting miles of Studio D are required to work from the office a minimum of four days a week," says Jacinda Chislum Pearson, Xbox chief people officer, in the internal memo. "We have thousands of Xbox employees within commuting distance …

Read the full story at The Verge.

Xbox Cloud Gaming’s pay-as-you-go option starts at $3.99 for 10 hours

21 October 2026 at 20:00
Illustration of Xbox and play logos

Microsoft announced last month that it will let anyone access Xbox Cloud Gaming in November, without the need to subscribe to Xbox Game Pass. The new pay-as-you-go model will require players to purchase bundles of cloud hours, and now Microsoft is revealing today that bundles will start at $3.99 for 10 hours of cloud playtime.

Xbox Insiders who don't have a Game Pass subscription will be able to start purchasing cloud playtime today, ahead of a broader rollout next month. Insiders can access "introductory" launch pricing bundles:

  • 10 hours for $3.99
  • 25 hours for $7.99
  • 50 hours for $11.99

All of these cloud hours will include ad-fre …

Read the full story at The Verge.

Nvidia’s latest GPU driver brings a new way to speed up PC games

21 October 2026 at 15:09
Vector illustration of the Nvidia logo.

Nvidia is rolling out a new GPU driver today (621.01) that enables Microsoft's new Advanced Shader Delivery technology to speed up game launches. The technology also removes mid-game "just-in-time" shader compilation, reducing stuttering and CPU spikes.

Microsoft's Advanced Shader Delivery works by offloading shader compilation for different hardware combinations to the cloud. "Using DirectX 12, Windows 11, and the Microsoft Agility SDK, developers capture shaders into a State Object Database (SODB), allowing Microsoft's cloud network to precompile shaders for hundreds of thousands of hardware and driver combinations," explains Nvidia's And …

Read the full story at The Verge.

Microsoft reportedly plans Xbox handheld in 2027, next-gen console in 2028

20 October 2026 at 20:45
Vector illustration of the Xbox logo.

Microsoft is reportedly planning to launch an Xbox "next-generation handheld device" for the holiday season of 2027. The Xbox next-gen console, codename Project Helix, would then launch in the holidays of 2028, according to a new report from Fortune.

The report doesn't make it clear whether the handheld would be made by a manufacturer like Asus, or by Microsoft itself. Xbox teamed up with Asus for its Xbox Ally devices, which ran a modified version of Windows 11 with an Xbox mode enabled. Xbox CEO Asha Sharma has also described Project Helix as a "family of devices," suggesting that Microsoft's next Xbox console may not be just one piece of …

Read the full story at The Verge.

AMD is bringing FSR 4.1 to Xbox consoles and handhelds

20 October 2026 at 18:21

AMD has just revealed that it's bringing its latest upscaling technology, FSR 4.1, to the Xbox Series S and X consoles, as well as laptops, 6000-series GPUs, and handhelds like the Xbox Ally X devices. FSR 4.1 will start appearing for Radeon RX 6000-series GPUs today, as well as Ryzen AI Max 300 and 400 series devices, and Ryzen AI 9 300 and 400 series devices.

AMD launched its FSR 4.1 update for Radeon RX 9000-series graphics cards in March, and promised to bring the technology to older GPUs and handhelds this year. FSR 4.1 can improve performance in more than 300 supported games, including Cyberpunk 2077, Battlefield 6, and Assassin's Cre …

Read the full story at The Verge.

Honey, Xbox shrunk its controller

14 October 2026 at 18:16

Microsoft is officially announcing its Xbox Nano controller today, a smaller and cheaper controller that's designed to fit into your pocket. The more compact controller is also designed for "younger players, smaller hands, or anyone seeking something portable for play on the go."

The $49.99 Xbox Nano is Microsoft's smallest controller, and it's shorter than most smartphones at just over five inches in length. It has all the regular buttons you'd find on a normal Xbox controller, as well as Xbox Wireless and Bluetooth support for connecting to Xbox consoles and phones, tablets, and PCs.

The Xbox Nano controller also includes a rechargeable …

Read the full story at The Verge.

Xbox is officially embracing the chaos of AI-powered game ports

13 October 2026 at 21:00

Retro gaming is going through a wild time at the moment, thanks to decompilations and recompilations that are letting gamers port classic titles to new devices, or merge code from two different games into a single new experience. Microsoft has witnessed skateboarding being modded into Call of Duty and Halo being played in a web browser, and the company is now officially embracing the chaos of this new AI-powered era of game modding.

Microsoft is putting together a new Xbox Labs group to explore the rapid emergence of these mods, many of which use AI models to help modders remix games in ways we've rarely seen before. Xbox Labs will be a "sm …

Read the full story at The Verge.

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