Minecraft, the world's most successful video game and now a blockbuster movie series, will soon bring its blocky voxelated world into reality. Minecraft World, first revealed in March, will open in 2027 at Chessington World of Adventures, just outside London, and will include a 70-room themed hotel. — Read the rest
As any clued-in gamer can tell you, the prospect of actually owning the video games you’ve purchased has never been shakier. Sony recently tried to convince customers that they don’t own any games digitally purchased from the PlayStation Store, gaslighting us into thinking we’ve merely been buying a limited, revocable software license. There’s a simmering sense that greedy corporate suits are trying to strip us of our right to own things so they can siphon money from our wallets in perpetuity with subscription models.
Is game ownership on the verge of death? Maybe not, if a new bill proposed by Representative Ritchie Torres (D-NY) actually makes it through Congress, as reported by Kotaku.
Dubbed the “Power to Players Act” (a nod to the old GameStop slogan), the bill would direct the FTC to enforce real digital ownership. Under the proposal, buying a game would grant full rights to own, play, and transfer it, rather than paying $70 for a glorified Blockbuster rental that disappears when the publisher decides the game no longer needs to exist. And these suits wonder why the piracy scene is thriving.
The ‘Power to Players Act’ Could Give Gamers More Control Over the Games They Buy
Torres is even picked as the poster child for the debate: NBA 2K25. It came out in late 2024, raked in millions by selling 11.5 million units as of August 2025, making it the fifth best-selling game of 2024 in the US and the 18th best-selling game of 2025, and already its publisher, 2K Games, is delisting it and killing its servers, rendering major modes unplayable. Torres’ bill would force publishers to build offline modes for online-dependent games so players can keep using what they bought for $60-$70.
What we’re seeing here is the US version of a legislative push gaining steam worldwide as part of the broader “Stop Killing Games” movement. The movement reached the European Citizens’ Initiative with over 1.29 million signatures, but the European Commission declined to propose new binding laws in June 2026. Torres’s version will no doubt face some heavy pushback from lobbyists who will claim that offline modes are too expensive to build.
Another issue is that most bills die before they reach a vote. But considering that just in the past month or so, AI-driven decompilation tools have so rapidly altered the landscape of the gaming industry, threatening to make every game released instantly open source and available to anyone, maybe there’s a chance that it lights a fire under the butt of some publishers to put some effort into preserving their games lest gamers permanently turn to AI decompilation.
Granted, I'm not the world's biggest Resident Evil fan. The only one I've played in full was Resident Evil 7, a grimy Texas Chainsaw Massacre-inspired ordeal that's about as close to disconnected from the series' convoluted overarching plot as it gets. — Read the rest
No, I don't mean the kind of 'sunset' games like Concord or Highguard get. Rather, the big glowy thing in the sky. Who among us hasn't stopped every once in a while to take in the probably-toxic Los Santos sunset?
Fruitless and hubris-fueled as humanity's attempts to digitally recreate the splendor of the natural world around us may be, we have come pretty close. — Read the rest
Magic Arena is bringing making some updates to the Arena Powered Cube Draft selection of cards, including the addition of one of the game’s most iconic combo opportunities.
The Splinter Twin Combo Comes to Magic Arena in October POwered Cube Update
The Splinter Twin combo first rose to popularity way back in 2011 when it emerged in the Standard format and the early days of Modern. Since then, it has been a popular combo option in various paper cube draft formats over the years.
After lots of requests from combo fans, the pieces are now being added to Magic Arena in the latest Arena Powered Cube update, which adds 22 new-to-MTG Arena cards and another 16 pieces of new-to-MTG Arena artwork.
Splinter Twin is now on MTG Arena. The combo notably has a replacement component in Kiki-Jiki, Mirror Breaker, which the team has added to MTG Arena to double your chances at building your combo.
With Divining Duelist, Glamermite, Pestermite, Restoration Angel, and Zealous Conscripts, there are enough creatures that combo with it while also having applications elsewhere. While the team has added Deceiver Exarch to MTG Arena, they’ve decided not to include it in the cube list as it only works as a combo piece (Pestermite is mostly a combo piece but can be used in a tempo and/or ninjutsu shell in a pinch) and requires two to three times as many loops as the other creatures do in order to create a lethal number of tokens.
The Arena Powered Cube Draft will be available to play from October 20 through November 10, so it should be very interesting to see how popular the Splinter Twin combo becomes and how different players react to seeing it at the digital table.
In addition to Splinter Twin, the update is also taking the opportunity to infuse some Reality Fracture flare into the Arena Powered Cube with cards like Stingcaster Mage, Seasoned Cryomancer, and Simulacrum Shaper.
Be sure to check back soon for lots more Magic: The Gathering and Magic Arena news and updates soon.
Magic: The Gathering is available now at local game shops and digitally through Magic Arena.
Epic Games has revealed the Slenderman Fortnite skin, and dataminers have shared when it is expected to arrive in the Item Shop. Here is when Slenderman is coming to Fortnite, all of its cosmetic items, and its estimated bundle pricing.
Slenderman Fortnite Skin Revealed – First Look
Screenshot: Epic Games
Although the Slenderman Fortnite skin technically made its first appearance in the Fortnitemares 2026 trailer earlier this month, up to this point we haven’t really gotten a clear look at the cosmetic. However, the wait is finally over, as dataminers have decrypted the skin early.
For your convenience, we have posted an HD image below to give you a better look at what the Slenderman Fortnite outfit looks like in-game:
The Slender Man Outfit
Screenshot: Epic Games
When Is Slenderman Coming to Fortnite?
Screenshot: Epic Games
The Slenderman Fortnite release date isThursday, October 22, 2026. The highly anticipated creepypasta skin will be available in the Item Shop starting at 5 PM PT / 8 PM ET, following the daily store refresh.
However, that means the Fortnitemares 2026 collab will arrive on October 23 for some players, depending on their region. To make it easier to track, we’ve created a table below showing when the Slenderman Fortnite skin goes live across major regions:
Region
Release date
Release time
US Pacific
Thursday, October 22
5 PM PDT
US Eastern
Thursday, October 22
8 PM EDT
Brazil
Thursday, October 22
9 PM BRT
United Kingdom
Friday, October 23
1 AM BST
Central Europe
Friday, October 23
2 AM CEST
South Africa
Friday, October 23
2 AM SAST
United Arab Emirates
Friday, October 23
4 AM GST
India
Friday, October 23
5:30 AM IST
Singapore
Friday, October 23
8 AM SGT
Japan
Friday, October 23
9 AM JST
Australia (Sydney)
Friday, October 23
11 AM AEDT
New Zealand
Friday, October 23
1 PM NZDT
Slenderman Fortnite Bundle Items and Estimated Pricing
Screenshot: Epic Games
Finally, dataminers have also revealed the full Slenderman Fortnite bundle that will be sold in the Item Shop. The collab will feature one skin, alongside additional cosmetic items such as a unique pickaxe and Back Bling.
Here is the full Slenderman Fortnite bundle lineup and its estimated individual item pricing:
Cosmetic
Item type
Estimated price
The Slender Man
Outfit
1,500 V-Bucks
Tentacles of the Slender Man
Back Bling
400 V-Bucks
Slender Tendrils
Pickaxe
800 V-Bucks
We estimate that the Slenderman Fortnite bundle could cost around 1,600 V-Bucks. That said, this is not confirmed and is an estimated price based on recent bundles and a potential bundle discount.
The estimated individual prices total 2,700 V-Bucks. A 40% discount would bring that to 1,620 V-Bucks, putting our estimate around the 1,600 V-Bucks mark. However, the final price will depend on the discount Epic Games applies when the bundle arrives in the Item Shop.
More than four decades after its arcade debut, this retro shooter is now available on modern consoles.
Stinger Arrives on Modern Consoles and PC
Stinger originally hit arcades all the way back in 1983, but the retro shooter is returning now for a modern console release. The original Arcade Archives version of the game arrive for Nintendo Switch and PS4 in the summer of 2025, but now the Arcade Archives 2 version is available for PC, PS5, Nintendo Switch 2, and Xbox Series consoles.
“Take control of the “STINGER WOLF” and head to the center of an enemy base where evil life forms roam. In an emergency, you can call on the friendly robot “BONGO” to automatically destroy the enemy.”
The Arcade Archives 2 version of the game costs $9.99 on all platforms. Players who already own the Nintendo Switch or PS4 version will also be able to upgrade to Nintendo Switch 2 or PS5 for just $2.99.
As always, the Arcade Archives version of the retro title aims to recreate the original experience, but also adds a handful of modern conveniences and quality-of-life upgrades.
Here’s a look at some of the key features that players can expect:
In ORIGINAL MODE, you’ll find a variety of convenient features that make revisiting these classic titles even more enjoyable.
difficulty and display settings
button remapping
rapid-fire options
the ability to create multiple save files at any time
a rewind function to undo your last move
Some titles also offer special settings that recreates the nostalgic atmosphere of CRT TVs
In HI SCORE MODE and CARAVAN MODE, you can compete for the best scores with players around the world through Online Rankings.
“Arcade Archives 2” series introduces a brand-new mode called TIME ATTACK MODE, in addition to the ORIGINAL MODE, HI SCORE MODE, and CARAVAN MODE from Arcade Archives.
TIME ATTACK MODE focuses on how quickly you can complete the game, regardless of the score you achieve.
With VRR (Variable Refresh Rate) support, the gameplay can be reproduced even more accurately, closer to the original arcade experience.
The Arcade Archives has been consistently releasing new and updated titles each week throughout 2026. Retro gaming fans can expect more additions as the year continues.
Be sure to check back soon for lots more retro gaming news and updates each week.
The Arcade Archives 2 version of Stinger is available now Nintendo Switch 2, PC, PS5, and Xbox Series consoles.
Pokemon GO players are in for a very exciting week as a new event brings the latest debut and new Pokedex entry to the mobile game.
Minior Debuts in Pokemon GO
Today kicks off the first of a handful of special events in Pokemon GO that will see Minior Showers hitting the game and offering players the chance to catch different color versions of the Gen 7 Rock-/Flying-type.
For those who aren’t familiar with Minior, the Meteor Pokemon comes in seven different colors:
Minior (Red Core)
Minior (Orange Core)
Minior (Yellow Core)
Minior (Green Core)
Minior (Blue Core)
Minior (Indigo Core)
Minior (Violet Core)
Minior will battle in its Meteor Form until its health is reduced to below 50%, when it will change its form and expose its core. While in Meteor Form, Minior will have higher Defense and lower Attack. While its core is exposed, Minior has higher Attack and lower Defense.
Initially, Minior will only be able to change forms when battling Team GO Rocket, team leaders, or in the GO Battle League.
Pokemon GO trainers might find one in its Meteor Form in the wild during the following meteor showers each year, and they’ll receive increased Stardust for catching Minior. During each of the meteor showers below, one of Minior’s different core colors will make its Pokémon GO debut!
Orionids
October 19 at 5:00 p.m. to October 24 11:59 p.m. local time
Leonids
November 14 at 5:00 p.m. to November 19 11:59 p.m. local time
Geminids
December 11 at 5:00 p.m. to December 16 11:59 p.m. local time
One of Minior’s core colors will make its Pokémon GO debut in the Northern Hemisphere, and another in the Southern Hemisphere.
Eta Aquariids
May 3 at 5:00 p.m. to May 8 11:59 p.m. local time
Southern Delta Aquariids
July 28 at 5:00 p.m. to August 2 11:59 p.m. local time
Perseids
August 10 at 5:00 p.m. to August 15 11:59 p.m. local time
That should be everything trainers need to know to prepare for the first meteor showers to kick off today. Pokemon GO trainers should be sure to act quickly and take advantage of this opportunity before the meteor showers conclude and the event ends on October 24.
Be sure to check back soon for lots more Pokemon GO news and updates.
Pokemon GO is available now in most regions on mobile devices.
Housemarque just dropped a huge free update for Saros that brings boss rush mode, New Game+, and a handful of additional game modifiers to all Saros owners.
Saros: Zenith Update Arrives October 19
Saros released earlier this year in April 2026 and delivered the highly-anticipated spiritual successor to Returnal. The game featured some similar mechanics, but a whole suite of new accessibility features and a unique system to make each run feel like it was worth the effort.
Saros players are pulled through the game by a unique mystery and narrative, but Housemarque is hoping to add some incentives to play through again even after the main story has been finished.
The Saros: Zenith update aims to add replayability for existing players who had already explored all of Carcosa, and make the game more accessible so even more people can discover the addictive, explosive, exhilarating bullet ballet gameplay that made Saros one of the highest rated action games of 2026.
One of the most unique additions is the Slow Game Speed mode. With this setting enabled, you can slow the game down to give yourself more time to react to hostile attack telegraphs, see the bullets as they fly towards you, and decide your response. The attacks remain the same, but you have a little more time to deal with them.
You have control over how much the game slows down, and can even choose if you want the setting to kick in automatically during combat, or if you want to manually toggle it on when things get hairy.
The new “Auto-fire” accessibility setting makes your weapon fire automatically when you are aiming at a hostile. We know that some players may find it difficult to hold a button down for extended periods of time, so we hope this will help. More broadly, it gives you one less button to worry about during combat, freeing up your brain cycles to hit that dash button at just the right time to avoid taking a hit. Importantly, however, this setting does not make reloading automatic. A perfect reload still requires a well-timed button press. Like our other features, this is designed to make the game more accessible, not remove opportunities for player skill expression.
Combined with the new Motion Sensor Aiming functionality and our existing button remapping settings, players now have many ways to customize how Saros controls.
Beyond these new accessibility features, the team has also greatly expanded the “Carcosan Modifier” system from Saros.
Using this system, players can apply various “Modifiers” to the world of Carcosa to tune the difficulty to their liking. Protection Modifiers alter the game in a way that makes it easier and more forgiving. Zenith brings 10 new Protection Modifiers, to give players having a difficult time even more ways of customizing their experience.
The New Game+ mode known as “Eclipse Layers” has also been introduced. After clearing Saros, mysterious new nodes will be added to the Armor Matrix back at Passage. These are the key to unlocking the gate to the next Eclipse Layer, a more intense version of the game with altered rules.
Be sure to check back soon for lots more Saros and Housemarque news and updates.
Who doesn’t love seeing a cute, furry little creature? That’s why games with animal protagonists are so common and popular across genres, from cozy to creepy. Here are five new and upcoming games where players can delve into wildlife-centered worlds.
1. Animal Trainer Simulator
If you want to work with digital animals without running an entire zoo, Animal Trainer Simulator is for you. Instead of a zoo or a wildlife preserve, players manage their own animal training center, where they can create a safe space for a host of furry creatures. You start by designing the building, then expand the premises with outdoor play areas and paddocks.
And despite the name, it’s not just about training the animals. It’s also about taking care of them. The more a player pets, brushes, and feeds an animal, the happier it becomes, which means more love and loyalty for the trainer. Players can monitor stats to see how their animal is doing in terms of health and happiness. Some animals won’t be so easy to train, though, offering players a special challenge. As for the animals, players can train dogs and horses.
Animal Trainer Simulator is available on Steam and PlayStation.
2. Planet Zoo 2
Planet Zoo 2, the sequel to zoo management simulator Planet Zoo,is out now. Zoo construction starts from the very beginning, including crafting habitats, managing daily tasks, and caring for the zoo animals. Players can build zoos around the world, with the goal of eventually releasing their animals into wildlife reserves so that they can thrive in expansive, natural environments. Wildlife reserves are a new element in the series, letting players manage realistic environments that change with the seasons and even the weather.
New animals and habitats to explore, too. For the first time, players can add flying animals to their zoo, along with aquatic creatures and the homes they need to care for them properly. New animals include toucans, vultures, owls, sea turtles, manatees, and sharks.
Planet Zoo 2 is available now on PC, PlayStation, and Xbox.
3. Gravhounds
With a demo currently available on Steam, Gravhounds is a co-op action builder for up to four players. Friends can choose from a cast of canine characters called the Gravhounds, like Doberman Zane and bulldog Dozer, bio-engineered specifically for the task at hand. And what exactly is that task? Just build a base on an alien planet, no big deal, except the planet is inhabited, and those inhabitants will put up a serious fight. The Gravhounds can combine their skills and strengths to beat back the swarm.
For anyone wondering what the “Grav-” part of Gravhounds means, the crew can use a Gravity Beam to toss objects over long distances to help their teammates. Or they can use the beam against enemies, tossing them around like a chew toy. Players should be careful with this tool. Chucking around “volatile materials” can be dangerous for themselves and their teammates.
The demo launched on Steam on October 12, and the full game is set to enter early access on November 2nd. Along with PC, players can grab Gravhounds as a day-one drop on Xbox Game Pass.
4. Creepy Shift: Deer Farm
Not all animal-themed games are cute. Another entry in the indie horror franchise Creepy Shift, the game follows the main character on a remote farm, where their job is to care for the deer that live there. The work seems simple at first: keep the deer safe and fed, and do some maintenance on the farm and its machinery. In return, the main character has a place to sleep, albeit a rustic one, and plenty of time to themselves. That might be a problem, considering bears and wolves roam the woods, and the only link to the outside world is a radio.
This first-person horror game has players not only care for the animals, but also solve puzzles and ensure their own survival. Previous Creepy Shift entries include Roadside Diner, where the player takes the night shift at a remote diner, and House For Sale, where the task is to make sure the house is ready for an investor to inspect. Deer Farm seems to continue the theme of working alone in a remote location while blending horror with job sims.
Creepy Shift: Deer Farm doesn’t have an official release date yet, but a demo is already available on Steam — just in time for spooky season.
5. Haunted Paws
Haunted Paws is another co-op game, this time for two players who can use split-screen as they work together to solve mysteries. The game focuses on two pups, though players can choose from a wide range of cute breeds. Players can even customize fur color and dress the dog up in fun costumes. And that’s not all, as of October 9, the developers announced a kitten option, too! Although the kitten might have to dress up as a puppy to blend in.
Whatever adorable option the player chooses, the goal is to rescue the human best friend kidnapped by creepy monsters. Each one has a unique backstory to unravel before they can be defeated, and it’s up to the two furry friends to do it. Run and dig, explore, and connect clues to figure out just how to get that best friend back.
The release date for Haunted Paws is still up in the air, but players can access a demo on Steam now.
Every gamer, whether experienced or new to the joystick life, reaches a point in a game where they simply get stuck. While walkthroughs are helpful, a more engaging option is a Let’s Play channel, where YouTubers play through the game and provide visuals to help anyone struggling. These channels can also preview gameplay and story, helping potential players decide whether the game is right for them.
1. CJUGames
CJUGames offers a relaxed atmosphere while playing these scary games, rarely getting too loud, although he does fall prey to a jump scare every now and then. The channel focuses primarily on indie horror games often played in one video, though one recent playthrough includes Silent Hill Townfall. Because his content highlights indie games, it helps prospective players discover games they might otherwise miss. Similarly, because these games may not have gotten the attention they deserve, it means a full walkthrough might be missing from the Internet. That’s where Chris comes in.
In addition to the complete Townfall tour, with the last part posted less than two weeks ago, recent playthroughs include Lost Hopes: Days of Betrayal, We Are Sisters, and Echoes In Darkness, all of which the channel classifies as indie horror games.
2. ManlyBadassHero
Like CJUGames, ManlyBadassHero offers a relaxed commentary style while focusing on indie projects. He also leans toward more bizarre games, though his channel includes more one-shot video guides than expansive multi-video posts. These videos are great for audiences who are curious about indie games but don’t have the time or focus for lengthy playthroughs. Beyond indie games, Manly has also covered more popular titles like Poppy Playtime and Mouthwashing.
More recent posts on the channel include Sweet Instincts, a visual novel created for the Spooktober Game Jam, along with a Backrooms parody game called Failrooms, and Slaughterforest.
3. ChristopherOdd
ChristopherOdd offers a more immersive experience, urging viewers to put on headphones and dim the lights to focus on the game’s narrative. His channel also offers multi-video playthroughs that really dive into the story. Alongside games from bigger studios, he also shines a light on indie titles. His content centers on a variety of games, from RPGs like The Witcher to sci-fi like Star Wars: Zero Company to survival horror like Dive or Die.
Part eight of his Dive or Die playthrough recently went up. Other posts from this week a Volatiles playthrough, and a video praising puzzle game Order of the Sinking Star.
A recent Bloomberg report has sparked speculation among some players that GTA 6 could be unfinished just weeks before launch. However, comments about Rockstar continuing to make changes to the game have been taken out of context. Here is what the developer actually said about the release of Grand Theft Auto VI.
Rockstar’s GTA 6 Development Comments explained
Screenshot: Rockstar Games
Bloomberg’s Jason Schreier recently published an extensive report about the making of GTA 6. However, a rumor that Grand Theft Auto VI was not completed yet only weeks before launch spread online, after some players took several quotes from the Bloomberg piece out of context.
In the report, Rockstar’s Phil Hooker explained that the studio has continued making changes to the game even months before launch: “The game’s never completely settled. We never have an exact blueprint. Even within the last few months, we’ve changed things.”
Screenshot: Rockstar Games
The quote doesn’t say that GTA 6 as a whole is unfinished weeks before release. It also doesn’t suggest that Rockstar plans to ship Grand Theft Auto VI with missing features or significant compromises.
The quote was largely talking about Grand Theft Auto VI being so ambitious on a technical level, that they continue to make refinements due to just how complex the game is. It was also explaining why the game took so long to get made.
Rockstar’s GTA 6 Comments Need More Context
Screenshot: Rockstar Games
One detail being overlooked is that Schreier visited Rockstar North in September. That places the conversation months before the game’s late November launch, rather than in the final days before release.
The wording matters here, too. Hooker said the team had changed things “within the last few months.” That doesn’t establish how significant those changes were or suggest that major features still needed to be completed. It also doesn’t give us context what build they were on, or when exactly those changes were made.
The other aspect I think that should be considered, is the context with which the quote was given. In their conversation with Jason Schreier, Rockstar were talking about just how complex GTA 6 is on a technical level. To demonstrated this, here is an excerpt from Schreier and Rockstar describing how a night club works in GTA 6:
Screenshot: Rockstar Games
“Designing a club for a typical video game might mean generating a few nonplayable characters in different-colored shirts, says top artist Aaron Garbut. In GTA VI, though, it means animating and scripting each individual patron, creating drinks, adding music, crafting lighting, matching the music to that lighting and composing all the other “layers and layers and layers of detail” that make a virtual club feel as authentic as possible.”
That example helps explain the level of detail Rockstar is working towards with GTA 6 and gives a little more context about the changes they continue to make given how complex the game’s systems are. All this to say, panic around Grand Theft Auto VI being “incomplete” seem to largely be unwarranted and started from a misunderstanding of Jason Schreier’s excellent report on the development of the game.
Magic: The Gathering is preparing to return to the world of Marvel Comics once again with the upcoming Marvel’s History of Heroes product and the full list of all 30 cards has just been revealed.
All 30 Cards in Secret Lair: Marvel’s History of Heroes
Screenshot: Wizards of the Coast
Magic: The Gathering has returned to the world of Marvel quite a few times lately and it doesn’t seem to be slowing down its pace. In addition to the upcoming Darkhold-themed set that arrives in April 2027, there is also a new Secret Lair Countdown Kit bringing more Marvel reprints and alternate art to the Secret Lair collection.
Each copy of Secret Lair Countdown Kit: Marvel’s History of Heroes contains 30 individually packaged Magic cards, each of which represents an era or moment from the history of the Marvel Universe. These cards randomly appear in non-foil, foil, or—when the stars and spells align—surge foil.
Marvel’s History of Heroes launches on November 2, 2026. The Secret Lair Countdown Kit: Marvel’s History of Heroes will cost collectors $199.99.
Here is the full list of all cards included in Secret Lair: Marvel’s History of Heroes:
Fierce Guardianship
Molten Duplication
Unbreakable Formation
Timber Protector
Devastation
Heroic Intervention
Opposition Agent
Fighter Class
Vigor
Biorhythm
Tainted Pact
With Great Power
Mjolnir, Storm Hammer
Champion’s Helm
Force of Virtue
Court of Bounty
Unholy Heat
Villainous Wrath
Damning Verdict
Primal Might
Damn
Genesis Wave
Fiery Confluence
Beta Ray Bill
Doctor Strange, Master of Magic
Rogue’s Gloves
Snuff Out
Titanic Ultimatum
Collective Effort
Lightning Bolt
A particularly interesting inclusion in the Countdown Kit is the appearance of two cards from a set that hasn’t been released yet. Doctor Strange, Master of Magic and Beta Ray Bill both appear in Secret Lair Countdown Kit: Marvel’s History of Heroes, representing the arcane and godlike corners of the Marvel Universe.
These are two uncommon cards from the main set of Magic: The Gathering | Marvel: Darkhold Destiny. Both cards will be legal in all formats starting with Magic: The Gathering | Marvel: Darkhold Destiny Prerelease events, which begin on April 2, 2027.
As always, shoppers should keep in mind that Secret Lair products are limited print runs and tend to sell out very quickly. That means that interested Marvel fans will want to act quickly and secure an order as soon as the Secret Lair drop goes on sale.
Be sure to check back soon for more Magic: The Gathering news and updates.
Magic: The Gathering is available now at local game shops and digitally through Magic Arena.
Druids are one of the most versatile classes in World of Warcraft and Dungeons and Dragons is attempting to recreate that flexibility with recommendations for how to play all four different Druid specializations at the tabletop.
D&D: World of Warcraft Character Creation Guide for All Druid Specs
Screenshot: Wizards of the Coast
Druids are a fan-favorite World of Warcraft class that allows players to tank, heal, or heal damage. They have a ton of utility and seem very likely to be equally popular for Dungeons and Dragons players as they form their parties for upcoming adventures in Azeroth.
Druids call upon the power of land, sea, and sky to tear their enemies apart and put their friends back together. Skilled shapeshifters, elementalists, guardians, and healers, Druids are versatile and adaptable spellcasters.
Every Druid in World of Warcraft learns new beast forms: Cat Form, Bear Form, and Travel Form (which includes an Aquatic Form and a Flight Form). These forms take on unique stat blocks for Druids with access to Circle Forms. For Druids without the Circle Forms feature, certain Beast stat blocks are made available.
Druids are already a Dungeons and Dragons class, so that gives players an easy place to start. Once their class is selected, players will want to take one of these branching paths, depending on their specialization preference:
Balance – Leverage the sacred powers of the moons, the sun, and the stars to keep the elemental forces of the cosmos in equilibrium.
The Balance Druid selects the Circle of the Stars subclass and uses the versatility of its Starry Form to take on the appearance of moonkin and adapt their magical aptitude to their circumstances.
Feral – Pursue a visceral connection to the wild—nature’s eternal dance between predator and prey.
The Feral Druid represents nature red in tooth and claw, using the Circle of the Moon subclass and a unique Cat Form to rip nearby foes apart.
Guardian – Commune with the wild to better understand how life perseveres through adversity.
Guardian Druids also use the Circle of the Moon to take on a unique Bear Form that stands between their fellow adventurers and danger, converting magical energy into Temporary Hit Points and imposing Disadvantage on enemy attack rolls.
Restoration – Where there is decay, bring rejuvenation. Where there is devastation, bring regrowth.
The Restoration Druid will pick the Circle of the Land subclass to reflect their relationship with nature’s cycle and use new spells to continuously heal allies.
That should be everything Dungeons and Dragons players need at this point to start formulating ideas for their Druids before the Dungeons and Dragons: World of Warcraft book officially arrives in November.
Be sure to check back soon for lots more Dungeons and Dragons news and updates as the World of Warcraft gameplay expansion release date approaches.
Dungeons and Dragons is available now at local game shops and digitally through D&D Beyond, Roll20, and similar online services. The Dungeons and Dragons: World of Warcraft gameplay expansion releases on November 17, 2026.
The Fortnite Power Hour today features boosted Trick or Treat Sprite appearances and an enhanced Freddy’s Nightmare for everyone dropping into a match. Here are today’s Fortnitemares Power Hour start times, all featured Trick or Treat Sprites, and the bonuses available during both sessions.
What Time Is Fortnite Power Hour Today?
Screenshot: Epic Games
The first Fortnite Power Hour today starts at 11 AM PT / 2 PM ET on Saturday, October 17, 2026. If you can’t make the first session, don’t panic! A second round begins later tonight at 6 PM PT / 9 PM ET.
Both sessions last two hours, giving players four hours total to hunt for Trick or Treat Sprites. Depending on where you live, some or all of the event will take place on Sunday, October 18 instead.
To make this easier to track, here is a table showing the Fortnite Power Hour schedule for October 17:
Fortnite Power Hour #1 (October 17)
Region
Date
Time
PT (West Coast US)
October 17
11:00 AM–1:00 PM
ET (East Coast US)
October 17
2:00 PM–4:00 PM
UTC
October 17
6:00 PM–8:00 PM
UK (BST)
October 17
7:00 PM–9:00 PM
Europe (CEST)
October 17
8:00 PM–10:00 PM
Brazil (BRT)
October 17
3:00 PM–5:00 PM
Japan (JST)
October 18
3:00 AM–5:00 AM
South Korea (KST)
October 18
3:00 AM–5:00 AM
Australia (Sydney/Melbourne, AEDT)
October 18
5:00 AM–7:00 AM
New Zealand (NZDT)
October 18
7:00 AM–9:00 AM
Fortnite Power Hour #2 (October 17)
Region
Date
Time
PT (West Coast US)
October 17
6:00 PM–8:00 PM
ET (East Coast US)
October 17
9:00 PM–11:00 PM
UTC
October 18
1:00 AM–3:00 AM
UK (BST)
October 18
2:00 AM–4:00 AM
Europe (CEST)
October 18
3:00 AM–5:00 AM
Brazil (BRT)
October 17–18
10:00 PM–12:00 AM
Japan (JST)
October 18
10:00 AM–12:00 PM
South Korea (KST)
October 18
10:00 AM–12:00 PM
Australia (Sydney/Melbourne, AEDT)
October 18
12:00 PM–2:00 PM
New Zealand (NZDT)
October 18
2:00 PM–4:00 PM
All Trick or Treat Sprites Featured in Today’s Fortnite Power Hour
Screenshot: Epic Games
Trick or Treat Sprites will appear more frequently during today’s Fortnite Power Hours. If you’re still missing some of the Halloween variants from your collection, this is a good opportunity to track them down.
More importantly, today is the perfect time to unlock the Trick or Treat One Wish Willow Sprite and Trick or Treat Honey Sprite. Both Sprites recently arrived in the October 15 update, and their Halloween variants are included in today’s featured collection.
There are currently25 Trick or Treat Sprites to collect, excluding the Trick or Treat Crown Sprite. Here is the full list:
Trick or Treat 8-Bit Sprite
Trick or Treat Adventure Sprite
Trick or Treat Birthday Sprite
Trick or Treat Blinky Sprite
Trick or Treat Bush Sprite
Trick or Treat Crash Bandicoot Sprite
Trick or Treat Dumpster Dive Sprite
Trick or Treat Honey Sprite
Trick or Treat Jackrabbit Sprite
Trick or Treat Jonesy Sprite
Trick or Treat Killswitch Sprite
Trick or Treat Klombo Sprite
Trick or Treat Morgana Sprite
Trick or Treat One Wish Willow Sprite
Trick or Treat Onigiri Sprite
Trick or Treat Overshield Sprite
Trick or Treat Pond Sprite
Trick or Treat Shadow Sprite
Trick or Treat Sonic Sprite
Trick or Treat Spooky Dash Sprite
Trick or Treat Storm Scout Sprite
Trick or Treat Tails Sprite
Trick or Treat The Deer Sprite
Trick or Treat Vampire Sprite
Trick or Treat X-Ray Sprite
The Trick or Treat Crown Sprite is separate from the list above and isn’t included in the collection count for today’s hunt.
All Fortnite Fortnitemares Power Hour Bonuses Today
Screenshot: Epic Games
Everyone starts today’s Fortnite Power Hour matches withan enhanced Freddy’s Nightmare Mythic item. Freddy Krueger’s weapon lets you move faster while equipped and slash through opponents, so you’ll have a powerful item in hand from the beginning.
Chests also have a chance to drop 1-Up Tokens and Portable Extractors, giving you another reason to keep looting while searching for Halloween Sprites.
Here is everything featured during today’s Fortnitemares Power Hours:
Enhanced Freddy’s Nightmare: Everyone starts the match with Freddy Krueger’s Mythic item, which boosts movement speed while equipped and lets you slash enemies.
Boosted Trick or Treat Sprite appearances: The Halloween Sprite variant appears more often during both sessions.
1-Up Tokens: May drop from Chests.
Portable Extractors: May also drop from Chests.
How Long Does Fortnite Power Hour Last Today?
Screenshot: Epic Games
Each Fortnite Power Hour session lasts two hours today. The first runs from 11 AM to 1 PM PT, while the second takes place from 6 PM to 8 PM PT on October 17.
You don’t need to attend both sessions, but the evening round gives you another chance to find any Trick or Treat Sprites you missed earlier. With boosted appearances and Portable Extractors potentially dropping from Chests, today is the perfect time to work on your Halloween collection.
Magic: The Gathering’s next big set officially launches in just about a little less than a month, but it sounds like some of the products may unfortunately be delayed due to production and shipping issues.
Magic: The Gathering: Star Trek Commander Decks Likely Delayed in North America
Reality Fracture just arrived a few weeks ago, but it’s already time to begin looking ahead to the next major Magic: The Gathering set. Spoiler season begins next week for the upcoming Star Trek-themed Universes Beyond set and the set is scheduled to arrive in stores on November 13.
That said, some unfortunately shipping and production issues may impact that release date for some of the products. Luckily, Play Boosters and Prerelease Packs are on track for availability during Prerelease and release events.
Other products may be delayed depending on your region. Some products may arrive after Prerelease events on November 6, while others may arrive after the set’s tabletop release on November 13.
“These delays are fluid, as our logistics teams are working to speed up timelines where possible, so always check with your local game store or retailer for availability information.”
As of today, here is the list of which products are impacted in each region:
North America
Commander decks are delayed and may arrive after the tabletop release date.
Europe, The Middle East, and Africa
Collector Boosters (English, French, and German languages) are delayed and may arrive after the tabletop release date.
Commander decks (French and German languages) are delayed and may arrive after Prerelease.
Collector’s Edition Commander decks are delayed and may arrive after Prerelease, with additional quantities arriving after the tabletop release date.
Commander decks (English language), Draft Night, Scene Boxes, and Beam Me Up Bundles are delayed and may arrive after the tabletop release date.
Asia-Pacific
Collector Boosters, Omega Collector Boosters (single Collector Boosters available at larger retailers), Bundles, Beam Me Up Bundles, and Draft Night are delayed and may arrive after the tabletop release date.
For New Zealand, Scene Boxes are delayed and may arrive after the tabletop release date.
Commander is an incredibly popular format in North America, so there will definitely be plenty of players eagerly awaiting the arrival of those preconstructed decks. We’ll be sure to stay posted on the latest updates and share any new schedule details as they become official.
Be sure to check back soon for lots more Magic: The Gathering news and updates as the Star Trek set’s launch date approaches.
Magic: The Gathering is available now at local game shops and digitally through Magic Arena. The Magic: The Gathering: Star Trek products are aiming for a November 13 launch.
Sker Island will soon rise out of the depths of the sea and fog once again in a new psychological horror game. Sker: the Bleeding Veil was recently announced at IGN Fall Fan Fest, along with a trailer offering a glimpse into a frightening new world and a place for interested gamers to wishlist the game.
Dive back into the world of Sker Island
The first game of the franchise, Maid of Sker, introduces players to Thomas Evans. In the tradition of James Sunderland, Thomas receives a mysterious letter from his fiancée, Elisabeth. She tells him that she is in danger and needs his help, begging him to come to the Sker Hotel, where she has locked herself in the attic. Upon arriving, Thomas discovers that the hotel is far from a five-star resort. This isn’t because of its remote location and rambling structure, but because its staff and inhabitants are sightless monsters who hunt by sound.
Exploring the hotel reveals the story of the Quiet Ones, a cult devoted to the Siren, a creature discovered in a shipwreck off the island’s coast. To combat the Siren’s music, Elisabeth has been writing her own songs and has asked other composers to help, including Thomas himself. As he seeks the sheet music and the cylinders for the instrument it will be played on, Thomas must decide whether to trust Elisabeth by handing over the cylinders or play the song himself.
The Next ‘Sker’ Horror Game Is Ditching Combat and Bringing Back Stealth
Trusting Elisabeth leads to the “Evil Ending”, which is the basis for the story in Sker: Ritual, the follow-up game. Ritual sees Elisabeth as the primary antagonist who has taken over Sker Island and broadcasts the Siren’s Song in an attempt to take over Great Britain itself. The game shifts narrative and genre, leaving Thomas behind and focusing instead on a young woman named Arianwen. And instead of relying on stealth and puzzles, Ritual shifts to a co-op first-person shooter for up to four players, with a solo story mode also available.
The Bleeding Veil returns to the “silence is golden” maxim, shifting the gameplay back to stealth and stripping away combat. Once again, the game is set on Sker Island, with new protagonist Gareth searching for his sister, Elin, as he returns to the orphanage where they once lived as children. Under Sister Gwenllian’s leadership, others have returned to the orphanage, drawn in by the irrepressible Siren’s Song.
The orphanage has fared no better than the Sker Hotel, with creatures called Listeners haunting its halls. Their name shouldn’t fool anyone; far from lending Gareth a listening ear, these monsters are best avoided, whether by hiding or taking alternative routes.
Although an official release date beyond Q2 2027 isn’t public information yet, players do know where Maid of Sker: the Bleeding Veil will be available. Players can wishlist the game on Steam, and it will also be playable on the Epic Store, Xbox, and PlayStation.
'Sker: The Bleeding Veil' arrives in 2027, trading the series' recent shooter gameplay for stealth, terrifying monsters, and a new mystery on Sker Island.
Halloween is just around the corner, and while trick-or-treating, scary movies, and parties are on the agenda, you can also enjoy the spookiest holiday by joining a few friends in a co-op game. Here are a few macabre, if not downright scary, games to play with special events centered on All Hallow’s Eve.
1. ‘Dead by Daylight’ (October 13 – November 3)
The annual Halloween event is back in Dead by Daylight, running through the rest of the month. Survivors can collect Void Energy by repairing generators, stunning the Killer with a successful pallet drop or skills like Blastmine, and smashing the Void Pumpkins scattered around the map. Killers can also accrue Void Energy by smashing the pumpkins, but they can also do so by downing and hooking Survivors or attacking Void Haunts. These ghostly creatures roam the map, rush Survivors, and reduce their movement speed on a successful hit.
Both Survivors and Killers can spend Void Energy. Either side can open Void Rifts, letting players teleport anywhere on the map. Survivors can use the energy to create a column of smoke, making it difficult for the Killer to see. Or they can use energy to remotely repair a generator using a crystal they receive at the start of the match.
Killers can use a Captured Haunt to attack Survivors at a distance and increase damage speed to generators, pallets, and breakable walls. The event also offers unlockable offerings, add-ons, and items, including limited items like the Crystal.
2. ‘Outlast Trials’ (October 2o – November 17)
Known as Project Geister, the Halloween event in Outlast Trials runs for nearly a full month, giving players plenty of time to earn enough Geister Tokens for cosmetics from the event catalog. Each year, the cosmetics center around a different theme, with the inaugural 2023 event offering costumes like a skeleton-themed shirt or a giant black cat decoration for the character’s room. Within the game, the Project is billed as an experimental therapy that prompts the beleaguered patients to undergo hallucinations designed to “amplify” the effects of the therapy.
Each event also introduces new trials and challenges, so the fears feel fresh every year. The 2025 project introduced Invasion game mode, which split players into two groups: Imposters and Reagents. Last year also saw two new challenges, Beguile the Children and Investigate the Minotaur. The events tie in with the appearance of the Skinner Man, who is about as pleasant as he sounds, and appears more often during Project Geister missions because the event increases hallucinogenic gas throughout.
3. ‘Don’t Starve Together’ (TBD October)
Although the official start date is still under wraps, Don’t Starve Together also runs an annual spooky-season event, so players know it’s on the horizon. In previous years, the event started as late as October 24, and last year it launched just a few days before Halloween on October 27. Like The Outlast Trials, the event typically runs for weeks; in 2023, it ran from October 26 to December 18.
Known as the Hallowed Nights event, each year features different character skins, craftable items, decorations, and more for players to enjoy. In 2025, players could craft the Faceless Pumpkin, carve it into a Pumpkin Head, and wear it as a cosmetic. Players interested in the 2026 event should keep an eye on upcoming game patches. During the event, the main menu will change, so as soon as the game updates and launches, it will be clear if Hallowed Nights 2026 has begun.
Video game characters often get put through the wringer. Sometimes it’s a first-person shooter whose protagonists have to fight countless enemies, a survival horror game where players are pitted against puzzles and phantoms, or a cozy farming sim where they have to wait six in-game days for a strawberry. Either way, tragic characters are far from rare in video games. Here are three characters from 2026 releases whose stories might inspire a few tears.
1. Zoe Ellis (Silent Hill Townfall)
Like many a Silent Hill game that came before it, very few, if any, characters in the fog-shrouded world of Silent Hill Townfall are having a good time. Townfallis the franchise’s most recent addition, and while it differs from its predecessors with its Scottish island setting and shift to first-person perspective, it follows the established pattern of keeping its characters absolutely miserable. One character who suffers particular torment is Zoe Ellis.
Zoe works as a nurse in the town of St. Amelia, whose inhabitants are reeling from a terrible accident, the details of which the player learns slowly as they progress. Fellow protagonist Simon doesn’t remember his role in the tragedy until the end of the game, and Richard Shaw, the game’s third playable character, has an entirely different emotional landscape. Zoe, however, is plagued by guilt and grief from the start. Not only do her former friends and neighbors blame her, but she also blames herself, feeling as though she was not good enough to save everyone.
The depth of Zoe’s tragedy isn’t revealed until players delve deep into the story, but her sadness and memories weigh heavily on both Simon and Richard. In fact, one could say it’s the beating heart of the game.
2. Alfred (Forever Ago)
Forever Ago is a narrative adventure whose story begins with grief. The game follows widower Alfred, a lonely older man dealing with the loss of his wife, Audrey, with whom he shared a relationship spanning more than fifty years. Using a scrapbook Audrey left him, Alfred embarks on a road trip, following the route she laid out and adding his own pictures to the book.
At first, Alfred takes the trip only because he feels it’s what his wife would have wanted. His grief also engenders feelings of anger and bitterness, common companions of grief. But he finds new companions along the way: characters he meets on his cross-country journey. There’s mechanic Sam, who Alfred meets early on and helps him repair his van, and a stray dog named Luke, who wanders onto the van one night and allows Alfred to open his heart again.
Fortunately for Alfred, his journey is more about healing than Zoe’s story. Forever Ago focuses on learning to live again after loss, but it takes a while for Alfred to get there; he starts as a deeply unhappy character before finding catharsis.
3. Marie (Resident Evil: Requiem)
Players might struggle to sympathize with Marie immediately in the latest Resident Evil vehicle. She is introduced as a stalker enemy, plaguing Grace Ashcroft from one location to another, and she’s as relentless as Mr. X and Nemesis before her. She does have a weakness to light, which can send her screaming back into the dark. But when players learn about her backstory, her shrieks of pain take on a different tune.
Initially just referred to as “the Girl”, players learn more about her as the game goes on. Marie was born simply to be experimented upon, one of many clones who underwent terrible treatment in the ARK labs. She once looked just like Emily, the little girl who Grace protects after freeing her from the basement of the Rhodes Hill Care Center. But unlike Emily, Marie mutated because of the procedures she underwent.
Thinking of Emily and Marie growing up in the facility is bad enough, knowing they exist only to be used as guinea pigs. But Emily has a different story than Marie’s, one that eventually ends with Grace adopting her. Marie becomes a monster, long-limbed and lethal, with any vestige of her former personality swallowed by the feral mind of the creature she becomes. Unlike her predecessors on this list, Marie has no hope of catharsis.
She is destroyed in the denouement of her story, and all that can be said is that she is now free of torment and experimentation.